Lecture notes
250.03 - Raster Art
Raster
| Resolution | File
Format | Color Space
| Scanning
See: DMT 52-60 raster vs. vector, resolution and file size, color space, file formats, input/output
Raster
Computers generate and output (to screen or to other devices)
two primary types of graphics for both still and motion: raster
(bitmap) and vector (object oriented).
Raster images are what we would think of as photographic or continuous
tone. Vector objects are characterized by broad areas of similar
tones, and are more graphic than photographic.
Each graphic type has very specific uses, characteristics, benefits
and faults. Many programs now combine both vector and bitmap creation
and management to some degree. Understanding the characteristics
of each will help you to choose the correct format for your purposes
and to optimize your workflow.
Raster (bitmap)
Raster (bitmap) images are made up of individual pixels (picture
elements,) the color and shade of which are mapped to a rectangular
grid. Painting, imaging and video programs like Adobe Photoshop,
Corel Painter and Apple Final Cut Pro primarily generate raster
images.
Main characteristics: Bitmap images can reproduce fine
quality, continuous tones required for photorealistic or painterly
imagery. Pixels can be intuitively smeared as if they were wet
and then filtered for special effect. Objects can be blended into
one another so that their edges combine.
Limitation: bitmaps are resolution dependent, made
to be viewed at a certain physical size. If a bitmap image is
enlarged beyond 100% of its original size it will begin to look
jagged or pixelated.
Editing: specific groups of pixels must be selected
before they can be edited. of becomes necessary. Programs like
Adobe Photoshop provide advanced (and sometimes complex) methods
of selection and masking so that filters and adjustments can be
made to certain areas while non-selected portions remain protected.

Image © 1999 Than’l
Interactive
For vector
art lecture notes, click here.
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