Required text
  • Lev Manovich, Language of New Media (P) MIT Press, 2001.
Recommended reading and references
  • Essential ActionScript 3.0
    by Colin Moock
    Publisher: O'Reilly
    Pub Date: June 15, 2007
    Print ISBN-10: 0-596-52694-6
  • ActionScript 3.0 Cookbook
    by Joey Lott; Keith Peters; Darron Schall
    Publisher: O'Reilly
    Pub Date: October 01, 2006
    Print ISBN-10: 0-596-52695-4
    Print ISBN-13: 978-0-59-652695-5
  • Colin Moock, ActionScript for Flash MX, The Definitive Guide, Second Edition, O'Reilly, Sebastopol,CA, 2001. [Perhaps, the best gide to ActionSripting.]
  • Douglas Van Duyne, james Landay, Jason Hong, The Design of Sites, Addison Wesley, 2004.
  • Ethan Watrall & Norbert Herber, Flash MX Savvy, Sybex, 2002. [Excellent introduction to Flash with task and project examples.]
  • Edward Barrett, Editor, Sociomedia, Multimedia, Hypermedia, and the Social Construction of Knowledge, The MIT Press, Cambridge, MA, 1992.
  • Bob Cotton, Richard Oliver, Understanding Hypermedia 2000 : Multimedia Origins, Internet Futures , Phaidon Press, 1997. ISBN: 0714837407
  • Bob Cotton & Richard Oliver, Understanding Hypermedia, from Multimedia to Virtual Reality, Phaidon Press Lt.
  • Craig Hickman, "Why Artists Should Program", Leonardo, Volume 24 Number 1 pages. 49-51, Pergamon Press 1991.
  • David H. Jonassen, Instructional Designs for Microcomputer Courseware. Lawrence Erlbaum Associates 1988. (An anthology of technical information on computer aided instruction.)
  • George Johnson, Machinery of the Mind, Redmond, Washington: Microsoft Press, 1986.
  • Ray Kristof & Amy Satran, Interactivity by design. Adobe Press, Mountain View, CA, 1995.
  • George P. Landow, Hypertext, the Convergence of Contemporary Critical Theory and Technology, The John Hopkins University Press, Baltimore, MD, 1992.
  • Brenda Laurel, The Art of Human-Computer Interface Design, Addison Wesley Longman, 1999. [Excellent collection of essays on interface design by a wide range of practitioners and theorists.]
  • Brenda Laurel, Computers as Theatre, Addison Wesley Longman, 1993.
  • Paul Levinson, The Soft Edge, a Natural History and Future of the Information Revolution, Routledge, NY, 1998
  • Janet H. Murray, Hamlet on the Holodeck, The Future of Narrative in Cyberspace, The Free Press 1997
  • Richard Saul Wurman, Information Architects, Graphis Inc., 1997. ISBN: 1-888001-38-0